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Where performance can’t be negotiable

Motorsport teams, fire services, universities, museums and film studios. These are the organisations that came to us when reliability and performance were not optional — and what we built for them.

EVERY CASE STUDY

Eleven of them, on video. Press a thumbnail to play.

Brad Jones Racing
Team Technology Sponsor
Brad Jones Racing

As the principal technology partner to BJR, our workstations and laptops power the entire team — engineers in the garage, driver sim systems, and real-time telemetry analysis in the pits on race day. Where performance and reliability matter most.

Workstations & laptops
Dreamscreen Australia
Volumetric film production
Dreamscreen Australia

Our Hyperfocus workstation powers Dreamscreen’s 12 × 4.5m LED virtual production stage at their 950m² Epping studio — one of Australia’s most advanced filmmaking environments. Rendering immersive virtual sets in real time demands hardware that never drops a frame.

Hyperfocus
PICA
Security infrastructure
PICA

A Hyperfocus workstation running PICA’s security infrastructure — a four-GPU system handling multiple simultaneous 8K streams, consistently and stably, around the clock.

Hyperfocus — 4 GPU
Melbourne University
Research & simulation
Melbourne University

A Hyperfocus workstation used for advanced liquid particle simulation — modelling how dirt dams respond to real-world conditions, to help predict and prevent catastrophic structural failures before they occur.

Hyperfocus
CFA Victoria
Firefighting simulators
CFA Victoria

We partnered with the Country Fire Authority to power their state-of-the-art aircraft firefighting simulators — giving crews the tools to train for the critical, high-pressure moments of flying difficult firefighting aircraft before they ever need to do it for real.

Simulation systems
PICA
Stage lighting
PICA

Systems for one of the largest lighting installations ever staged at PICA — the John Summit tour. Our hardware let the visual lighting crew simulate the full light show in pre-production, then drive the entire live installation on the night.

Workstations
Unreal Fest
Official technology partner
Unreal Fest

Invited as the official technology partner for Unreal Fest, supporting Epic Games’ showcase of Unreal Engine across virtual production, game development and real-time experiences.

Showcase systems
National Communications Museum
Real-time art installation
National Communications Museum

Real-time graphics processing alongside Cortical Labs’ brain-cell computers, for an installation that used biological neural cells to interpret and generate visual data. Our hardware ran the live Unreal Engine graphics.

Real-time graphics
Tickford Racing
Technology partner
Tickford Racing

Our laptops give Tickford’s race engineers the tools to design car components, download and analyse race data, develop liveries and run driver simulators — hardware built to keep up with a professional motorsport season.

Laptops
Golfsims Australia
Technology partner
Golfsims Australia

As their key technology partner, we power Golfsims Australia’s state-of-the-art golf simulators — delivering the consistent frame rates and hardware reliability a premium simulation experience demands every session.

Simulator systems
Next Level Racing
Technology partner
Next Level Racing

As their key technology partner, we power Next Level Racing’s full lineup of racing simulators — the hardware behind some of the most immersive sim racing experiences available worldwide.

Simulator systems

Who we build for

From CSIRO and Disney to motorsport teams, universities and government fire services — when performance and reliability cannot be left to chance, these are some of the organisations that chose us.

  • CSIRO
  • RMIT UNIVERSITY
  • THE UNIVERSITY OF MELBOURNE
  • UNIVERISTY OF TASMANIA
  • Chisholm Institute
  • Disney
  • Ubisoft
  • Wargaming
  • Bethesda Game Studios
  • Capcom
  • Paramount Pictures
  • 20th Century Studios
  • DreamHack
  • Make-A-Wish
  • DSA
  • BT
  • DroneShield
  • Golfsims Australia
  • Brad Jones Racing
  • PICA

Studios

Production teams where slow renders, crashes or dropped frames cost real money and real deadlines.

Engineering teams

CAD, simulation and technical teams where stable, sustained viewport performance is a prerequisite rather than a preference.

Education & labs

Research groups and institutions that need hardware running reliably through long, complex compute sessions without interruption.

Enterprise

Organisations that need consistent hardware across teams, clear procurement, and a local partner accountable from day one.

Tell us what the work is

None of these started as a product page. They started as a conversation about what the machine had to do, where it had to live and what happened if it stopped. If your requirement sounds like one of these, that is the right place to start.

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